FatWheels are designed for children or adults with balance and coordination difficulties who are interested in improving skills needed to ride a regular bicycle. Fatwheels provide increased safety and fluidity, supporting the rider to practice cycling with greater ease and confidence than typical training wheels.
Comprised of 18 large, interchangeable block pieces, children are able to assemble six characters representing familiar professions. In addition, two-sided stand-up cards are provided for more play variety and learning. One side provides the name of the profession in six languages and a photograph of a child in the matching “uniform”, the other side provides one section of mural of a town with the profession’s matching work environment. A “More Ideas to Play” brochure is also provided for developing thoughtful conversations about possible career paths.
“A Different Little Doggy” is an illustrated children’s book all about a dog who is a little different from the rest. The storybook focuses on Taz, a dog who turns his differences into his strengths. Page by illustrated page, Taz informs the reader about everything that makes him unique, and how they are all positives that he would not change one bit. The story is written by Heather Whittaker and illustrated by Scott Alberts. In addition to the illustrated story, there is a separate classroom curriculum available with 10 activities for further exploration of the topic.
This social card game for 2-6 people will have kids making faces until all the cards are gone. Children arrange themselves in a circle and have to collect as many sets of three matching cards as possible, but it is how they get the cards that makes this such an engaging card game. There are 11 sets of three matching cards, and depicted on the different sets are a variety of facial expressions. In order to get a needed card from another player, children have to act out the card they need by mimicking the facial expression depicted on the card.
The Ready Set Go Superhero Play Therapy Bears are plush friends who help children overcome feelings and emotions. Bright in color and soft to the touch, each bear is complete with clothing and accessories to enhance the learning experience. The bears use the “Ready Set Go” system, which represents the following: get ready to overcome your fears, set your goals high, and go out there and be the best you can be. The bears come in two models: Brian and Brianna, as well as superhero versions of the bears.
Soapets are a bath time companion for kids! This collection of plush animals can get wet time and time again, and are made to hold kids’ soap, making bath time more of a play time. Each Soapet comes equipped to be used with bar soap and liquid soap, depending on preference. To use the bar soap, simply place it in the Soapet’s pouch, and for liquid soap, simply pour it onto the included Soapet sponge. Soapets come in 7 friendly and colorful options, ranging from Fefe the Dragon to Dyno the Dinosaur.
This set of blocks is themed with circus animals and full of balancing and building potential. The Jumbo Circus set comes with 4 balancing planks along with 4 large, 8 medium and 16 small elephant blocks. The blocks can be stacked, rolled, connected, and rocked for endless creativity and construction opportunities. The elephant blocks come in 4 vibrant colors and have illustrations and textures on them for visual and tactile appeal. Each kit comes with an activity guide for extended play ideas.
Twonsters are plush characters in the shape of friendly monsters that share different emotions. Each character is equipped with two individual emotions for children to express as they switch between the interchangeable faces that are sewed onto the Twonster. Each Twonster is made from soft, pillowlike material that makes them ideal for cuddling. There are 9 different Twonsters in two different sizes for kids and caregivers to choose from, each with its own colorful appearance and personality.
Relish the Moment is a game full of games. Inside the relish bottle includes a deck of cards with pass cards, action cards, and question cards. The point of this group card game is to be the one with the most pass cards by the time the deck runs out. Win an action card game and receive a pass card. The action cards include 13 common childhood games that will get kids interacting with one another such as 20 questions and a rhyming challenge.
Catch Up is a card game that revolves around getting to know one another. Played by a minimum of two players, the point of the game is simply to roll the die and get through the entire deck of cards, while answering the question prompts along the way. The die dictates which questions get asked with the options of easy, hard, all, or choose.