Catch Up Game

Promoted Skills

Product Description

Catch Up is a card game that revolves around getting to know one another. Played by a minimum of two players, the point of the game is simply to roll the die and get through the entire deck of cards, while answering the question prompts along the way. The die dictates which questions get asked with the options of easy, hard, all, or choose. 

Cognitive 4

Skills

  • With the inclusion of easy and hard options on each card, the concept of difficulty levels is incorporated into game play.
  • The “one or the other” card allows players to practice quick thinking skills and choice making.
  • Sequential thought processing is promoted as kids roll the die, select a card and follow the instructions to play the game. 

Play Ideas

  • Remove cards from the deck that the group may not want to answer or be too difficult to interpret and share with others.
  • Don’t roll the die during game play! Only read the “easy” questions or for a challenge, only answer the “hard” questions.
  • Cover the sides of the die with picture cues like a star sticker for “choose” or a smiley face sticker for “all”.

Communicative 5

Skills

  • As children read the prompts on the cards during game play, comprehension skills are practiced.
  • Expressive language is involved as children have to review the question and then give their answer to the group in the game of Catch Up.
  • Catch Up allows kids to practice social interaction which is largely connected to communication skills like tone of voice, facial expressions and body language. 

Play Ideas

  • Create your own questions to include in the mix. For example, these can be specific to a past event or upcoming event to spark topical conversations.
  • Select an “MC” to read the cards aloud to the players during the game. Use a microphone to make it even more interesting.
  • Answer both questions on the card during each turn to engage players longer during their turn. 

Social/Emotional 4

Skills

  • Since there are no winners or losers, this social card game can be used to practice friendly interaction and social etiquette in a noncompetitive environment. 
  • With prompts that ask players to reveal information about themselves, this game can be a training ground for kids to overcome anxiety and become comfortable speaking about themselves to others.
  • Game play can help kids understand others’ feelings, opinions and viewpoints.
  • Game play can help kids learn to make eye contact and interpret body language and facial expressions. 

Play Ideas

  • Adjust the “who starts” rule from youngest player to something else, allowing for a customized element of the game.
  • Use this game as an ice breaker at gatherings or birthday parties.
  • Provide players with a “lifeline” to pass off a question, skip a question or draw a new card when they do not want to answer the question. 

Developmental Processes Promoted

Additional Details

Approximate Price:
$19.95
Age Range:
13+

AblePlay Rating

Catch Up Game

Developmental Skill Rating (1-5)
Physical 3
Sensory 3
Communicative 5
Cognitive 4
Social/Emotional 4

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