Magic Moves

Promoted Skills

Product Description

The Magic Moves wand provides 90 fun commands, 26 musical tunes and incorporates light shows that flash to the beat of the music. The Magic Moves wand also surprises you with actions like, “Freeze,” “March,” and “Let’s Dance” in between actions. Fundamental learning is provided through auditory, visual and kinesthetic stimulation during play. Includes 3 AAA batteries.

 

Communicative 4

Skills

  • Turn taking is likely to occur when children take turns being the “master” of the Magic Moves wand.
  • Word recognition and identification can be incorporated into play when listening to and processing the commands from Magic Moves. It can help enrich action verb vocabulary such as sway, prowl, creep, and leap.
  • Magic Moves helps develop listening skills that strengthens receptive learning and language.
  • The Magic Moves wand can help children learn how to follow directions using the auditory commands.

Play Ideas

  • A child can instruct a peer or caregiver on how to use the Magic Moves wand. This “teacher” role can empower the child.
  • A child can use the Magic Moves wand as a microphone to announce his own actions to the group or verbally repeat the action that was given.
  • Check out books from the library or do some research online to learn about the bugs, animals, and mammals that are used in the Magic Moves commands. Watch YouTube videos to learn how they move and then imitate those movements.
  • Caregivers can ask the child to name the colors they saw in the lighted wand.
  • Create a communication board with the pictures of the animals represented in the commands.

Adaptation Ideas

  • Modify the speed of which commands are given by pressing the “play” button before the light show and music start to move on to the next command faster. Note: By pressing the play button before the music and light show have ended, the “surprise” commands will not play.
  • Use the “repeat” button to give children extra time to listen and process.
  • A caregiver can verbally restate the command or use sign language to help identify the command for a child.

Cognitive 4

Skills

  • Cause and effect learning occurs when the child presses the button to “play” or “repeat” the actions.
  • Children can learn how to play through trial and error or direct instruction from a caregiver.
  • Memory is enhanced through commands and music by encouraging retention of early learning concepts such as “zoom like a rocket” or “grow like a flower”.

Play Ideas

  • Caregivers can lead the child or children to play the game like follow the leader. The leader decides the motions when the Magic Moves wand states, “float like a cloud!”
  • Check out books from the library or do some research online to learn about the bugs, animals, and mammals that are used in the Magic Moves commands. Watch YouTube videos to learn how they move and then imitate those movements.
  • Caregivers and children can act out all commands from a chair, lying on the floor, standing up, etc to challenge gross motor skills while using imagination.
  • Caregivers can ask the child to name the colors they saw in the lighted wand.

Adaptation Ideas

  • Modify the speed of which commands are given by pressing the “play” button before the light show and music start to move on to the next command faster. Note: By pressing the play button before the music and light show have ended, the “surprise” commands will not play.
  • Modify the movements so children can act them out while in a stationary position.
  • Use the “repeat” button to give children extra time to listen and process.
  • Let the child have time to press the buttons on the wand and become comfortable with the commands before acting them out or playing with others. This helps familiarize the child with the expectations of play.

Social/Emotional 4

Skills

  • Turn taking is likely to occur when children take turns being the “master” of the Magic Moves wand.
  • Magic Moves helps develop listening skills that strengthens focus and attention.
  • The Magic Moves wand can help children learn how to follow directions using the auditory commands.

Play Ideas

  • A child can instruct a peer or caregiver on how to use the Magic Moves wand. This “teacher” role can empower the child.
  • Pass the wand! Push the “play” button while holding the wand to do the action. When the action and music are complete, pass the wand to the next person. 
  • Children can use their imagination to create new animal and verb to act out. 

Adaptation Ideas

  • Use the “repeat” button to give children extra time to listen and process.
  • Let the child have time to press the buttons on the wand and become comfortable with the commands before acting them out or playing with others. This helps familiarize the child with the expectations of play. Use play dough to stabilize the wand on a child’s wheelchair tray to help maintain its position for continual play.
  • Attach the wand to a wheelchair using a rubber band around one of the end globes so it can easily be retrieved if inadvertently knocked off the surface.

Developmental Processes Promoted

Additional Details

Approximate Price:
$21.99
Age Range:
3+
Directions:
Simple
Levels of Play:
Three Levels
Storability:
Easy
Washability:
Surface Wipe

AblePlay Rating

Magic Moves

Developmental Skill Rating (1-5)
Physical 3
Sensory 4
Communicative 4
Cognitive 4
Social/Emotional 4

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